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Practice Reading: Fill in the Blanks (Dropdown) ID: #1229 Mass medium
Instructions ›
Below is a text with blanks. Click on each blank, a list of choices will appear: Select the appropriate answer choice for each blank.
Each  mass  medium  has  its  own  content  types,    artists,  technicians,  and  business  models.  For  example,  the  Internet  includes  blogs,  podcasts,  web  sites,  and  various  other  technologies  built  atop  the  general  distribution  network.  The  sixth  and  seventh  media,  Internet  and  mobile  phones,  are  often  referred  to    as  digital  media;  and  the  fourth  and  fifth,  radio  and  TV,  as  broadcast  media.  Some  argue  that  video  games  have  developed  into  a  distinct  mass  form  of  media.
While  a  telephone  is  a  two-way  communication  device,  mass  media  communicates  to  a  large  group.  In  addition,  the  telephone  has  transformed  into  a  cell  phone  which  is  equipped  with  Internet  access.  A  question  arises  whether  this  makes  cell  phones  a  mass  medium  or  simply  a  device  used  to    a  mass  medium  (the  Internet).  There  is  currently  a  system  by  which  marketers  and  advertisers  are  able  to  tap  into  satellites,  and  broadcast  commercials  and  advertisements  directly  to  cell  phones,  unsolicited  by  the  phone's  user.  This  transmission  of  mass  advertising  to  millions  of  people  is  another  form  of  mass  communication.
Video  games  may  also  be  evolving  into  a  mass  medium.  Video  games  provide  a  common  gaming  experience  to  millions  of  users  across  the  globe  and    the  same  messages  and  ideologies  to  all  their  users.  Users  sometimes  share  the  experience  with  one  another  by  playing  online.  Excluding  the  Internet  however,  it  is    whether  players  of  video  games  are  sharing  a  common  experience  when  they  play  the  game  individually.  It  is  possible  to  discuss  in  great  detail  the  events  of  a  video  game  with  a  friend  one  has  never  played  with,  because  the  experience  is  identical  to  each.  The  question,  then,  is  whether  this  is  a  form  of  mass  communication.

Result:

AI explanationShows the answer. Tap to open.
Correct answer: creative

Explanation: The word 'creative' functions as an adjective that describes the types of artists associated with mass media. It fits grammatically as it modifies the noun 'artists' and aligns contextually with the idea of content types in mass media.

Meaning: 'Creative' refers to the ability to produce original ideas or content, particularly in artistic contexts.

Wrong options:

  • creating: 'Creating' is a present participle that does not fit as it does not describe the artists but rather the action they perform.
  • creation: 'Creation' is a noun that does not grammatically fit in the sentence structure where an adjective is required to describe 'artists.'
  • created: 'Created' is a past participle that implies something has been made, which does not appropriately describe the artists in this context.
Correct answer: collectively

Explanation: The word 'collectively' serves as an adverb that describes how the Internet and mobile phones are referred to as digital media. It fits grammatically and contextually, indicating that both are grouped together under the same category.

Meaning: 'Collectively' means in a group or as a whole, emphasizing the combined nature of the two media forms.

Wrong options:

  • objectively: 'Objectively' refers to being unbiased or impartial, which does not fit the context of categorizing media types.
  • digitally: 'Digitally' describes something related to digital technology but does not convey the grouping aspect required in this context.
  • furiously: 'Furiously' implies intensity or anger, which is irrelevant and does not fit the context of describing media types.
Correct answer: access

Explanation: The word 'access' is a verb that fits grammatically in the infinitive form, indicating the action of using a mass medium. It aligns contextually with the idea of using cell phones to connect to the Internet.

Meaning: 'Access' means to obtain or make use of something, in this case, the Internet as a mass medium.

Wrong options:

  • assess: 'Assess' means to evaluate or estimate, which does not fit the context of using a medium.
  • attest: 'Attest' means to provide evidence or proof, which is not relevant to the action of using a medium.
  • address: 'Address' typically means to speak to or direct attention to, which does not convey the intended meaning of using the Internet.
Correct answer: convey

Explanation: The word 'convey' is a verb in the base form that fits grammatically with the plural subject 'video games.' It indicates the action of delivering messages and ideologies, aligning well with the context of communication.

Meaning: 'Convey' means to communicate or make known, particularly in the context of sharing messages.

Wrong options:

  • had conveyed: 'Had conveyed' is in the past perfect tense, which does not fit the present context of ongoing communication.
  • has conveyed: 'Has conveyed' is in the present perfect tense, which implies a completed action rather than an ongoing one.
  • have been conveying: 'Have been conveying' is in the present perfect continuous tense, which is unnecessarily complex for the intended meaning.
Correct answer: questionable

Explanation: The word 'questionable' is an adjective that fits grammatically to describe the uncertainty regarding players' shared experiences. It aligns contextually with the idea of doubt about the commonality of the gaming experience.

Meaning: 'Questionable' means something that is doubtful or uncertain, indicating a lack of clarity about the shared experience.

Wrong options:

  • questioned: 'Questioned' is a verb that does not fit grammatically as it does not describe the state of being uncertain.
  • question: 'Question' is a noun that does not fit in the context of describing the uncertainty of the experience.
  • questionnaire: 'Questionnaire' refers to a set of questions and does not fit the context of discussing the nature of shared experiences.

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