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Practice Reading: Fill in The Blanks (Drag & Drop) ID: #41869 Games
Instructions ›
The text below is an excerpt from a feature on the revival of board games in the age of digital entertainment. In the text below some words are missing. Drag words from the box below to the appropriate place in the text. To undo an answer choice, drag the word back to the box below the text.
* Drag the correct answer into all target fields
In  an  era  dominated  by  screens  and  digital  media,  the  unexpected  resurgence  of  board  games  as  a  popular  form  of  entertainment  has  caught  many  by  surprise.  These  games  have  become  a  favourite  for  not  only  providing  a  tactile  experience  but  also  for  fostering    connections  among  players.  Unlike  video  games,  where  interaction  can  often  be  ,  board  games  require  direct  engagement  and  strategy,  bringing  people  together  in  a  shared  physical  space.  The  success  of  recent  titles  has  shown  a  growing  appreciation  for  the    involved  in  game  design,  as  well  as  a  desire  for  more    ways  to  spend  time  with  friends  and  family.  This  trend  is  a  testament  to  the  timeless  appeal  of  board  games,  proving  that  even  in  a  digital  age,  the  need  for  personal  interaction  and    entertainment  options  remain  strong.  

social innovative passive personal competitive superficial analogue complexity

Result:

AI explanationShows the answer. Tap to open.
Correct answer: social

Explanation: The word 'social' fits grammatically as it describes the type of connections fostered by board games. It aligns with the context of discussing interpersonal relationships and interactions among players, which is a key aspect of board games.

Meaning: 'Social' refers to interactions and relationships between individuals, emphasizing community and connection.

Wrong options:

  • superficial: 'Superficial' means lacking depth or substance, which contradicts the idea of meaningful connections that board games foster.
  • personal: 'Personal' refers to individual relationships but does not specifically capture the collective aspect of connections among players.
  • complexity: 'Complexity' refers to the intricacy of something, which does not relate to the type of connections being discussed.
  • competitive: 'Competitive' implies rivalry, which does not align with the cooperative and friendly nature of connections in board games.
Correct answer: passive

Explanation: The term 'passive' is appropriate here as it describes a type of interaction that is not active or engaging. This contrasts with the active participation required in board games, making it a fitting choice in this context.

Meaning: 'Passive' means not actively participating or engaging, often implying a lack of interaction.

Wrong options:

  • superficial: 'Superficial' does not describe a type of interaction; rather, it refers to something lacking depth, which is not relevant here.
  • personal: 'Personal' refers to individual engagement, which does not accurately describe the nature of interaction in video games as being inactive.
  • complexity: 'Complexity' relates to the intricacy of game design, not the nature of interaction, making it irrelevant in this context.
  • innovative: 'Innovative' refers to new and creative ideas, which does not fit the description of interaction styles in video games.
Correct answer: complexity

Explanation: The word 'complexity' fits well as it refers to the intricate nature of game design, which is highlighted in the context of discussing the appreciation for board games. It aligns with the idea that players value depth in gameplay.

Meaning: 'Complexity' refers to the quality of being intricate or complicated, especially in design or structure.

Wrong options:

  • superficial: 'Superficial' suggests a lack of depth, which contradicts the appreciation for the intricate nature of game design.
  • passive: 'Passive' does not relate to the design of games but rather to the nature of interaction, making it irrelevant here.
  • innovative: 'Innovative' refers to new ideas but does not specifically address the intricacy involved in game design.
  • competitive: 'Competitive' relates to rivalry and does not pertain to the complexity of game mechanics.
Correct answer: innovative

Explanation: The term 'innovative' is suitable as it describes new and creative ways to engage with board games. This aligns with the context of seeking fresh experiences in social interactions, making it a logical choice.

Meaning: 'Innovative' means introducing new ideas or methods, particularly in a creative context.

Wrong options:

  • superficial: 'Superficial' does not convey the idea of creativity or newness, making it unsuitable in this context.
  • complexity: 'Complexity' refers to intricacy rather than newness, which does not fit the context of seeking new ways to engage.
  • social: 'Social' pertains to interactions but does not describe the novelty of experiences being sought.
  • competitive: 'Competitive' implies rivalry, which does not align with the desire for new and engaging ways to spend time.
Correct answer: analogue

Explanation: The word 'analogue' is appropriate as it refers to non-digital forms of entertainment, which is the focus of the sentence. It emphasizes the contrast between digital and traditional forms of engagement.

Meaning: 'Analogue' refers to something that is not digital, often implying traditional or physical forms of interaction.

Wrong options:

  • superficial: 'Superficial' does not relate to the nature of entertainment but rather suggests a lack of depth, making it irrelevant here.
  • personal: 'Personal' refers to individual experiences, which does not specifically address the type of entertainment being discussed.
  • complexity: 'Complexity' relates to intricacy and does not pertain to the nature of entertainment options.
  • competitive: 'Competitive' implies rivalry and does not fit the context of discussing types of entertainment.

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